DynamicSheetPlugin
Lorem ipsum dolor sit amet, at mei dolore tritani repudiandae. In his nemore temporibus consequuntur, vim ad prima vivendum consetetur. Viderer feugiat at pro, mea aperiam
Engine:
Unity 2021.3.10 (LTS) or later
Render Pipeline:
Build-in, URP, HDRP, and all other custom RPs
- Graphics APIs:
DX11, Metal, Vulkan
Features of DynamicSheetPlugin
How To Use
Prepare the excel data file. There are rules to follow.
- The first row contains the column names.
- The second row specifies the data type for each field.
- The sheet to convert must be named “Import”.
Open Sheet Manager.Click menu item “Window / Dynamic Sheet /Sheet Manager”.
Setup Sheet Manager
If excel files exist in the “Excel Directory”, Dynamic Sheet will list them in the Sheet Manager window.
- Click the “->” button to convert a single excel file.
- Click the “Generate All” to convert all excel files.
- Click the “Open” button beside xxx.sheet to Open the Sheet Viewer.
With the default csharp syntax, loading and getting data into project just needs 2 steps:
- Write a loading function to load the sheet data from the sheet file path set in the Sheet Manager window.
- Call XXXXConfig.Use get(id) to retrieve the data by unique ID.
My heading is awesome
- Dynamic Sheet provides a default C# syntax file and you can use it in your work. You can find it in the directory “/Assets/Leansocket/DynamicSheet/Editor”.
- Dynamic Sheet also provides some syntax variables and commands to help you define your custom syntax files.